LayerChart

Releases (204)

Patch Changes

  • fix(AreaChart|LineChart): Only define onpointerclick on Highlight if provided to chart (coordinate with recent Highlight change) (81ddcbe)

  • fix: Add BrushContext to top-level exports (useful for types) (5005c18)

  • fix(Highlight): Do not propagate pointerdown event to BrushContext if onclick is provided (0c35ba9)

  • feat(Circle): Add onpointerevent event callback (0ecb9e3)

Minor Changes

  • feat: Integrate Brush via BrushContext (<Chart brush={...}>) (#361)

  • breaking: Remove Brush component (#361)

Patch Changes

  • fix: Support highlight pointer events (click/hover) when using brush (#361)

  • fix: Support brushing when using voronoi tooltip mode (#361)

  • fix(AreaChart|LineChart): Fix re-animating (tweened) lines/areas on single series point hover (#361)

Minor Changes

  • feat(Canvas): Integrate hit canvas with component registration system for simplified pointer events (#354)

  • breaking: Remove all usage of createEventDispatcher with on{event} callbacks. Aligns with Svelte 5 recommendation and unlocks canvas integration (#354)

  • breaking: Lowercase all event names (onTooltipClick => ontooltipclick) for consistency with native events (preparing for Svelte 5) (#354)

  • feat(Frame): Support Canvas render context (#354)

  • feat(Link): Support Canvas render context (#354)

  • feat(Voronoi): Support Canvas render context (#354)

  • feat: Add debug prop to all simplfied charts to enable tooltip and renderContext debug mode (#354)

  • feat(GeoPoint): Pass x / y as slot props (#354)

  • feat(Rect): Support binding to underlying svg <rect> using element prop (#354)

  • breaking: Remove HitCanvas (integrated into Canvas) (#354)

  • breaking: Remove render prop from GeoPath, GeoPoint, and Points. No longer useful now that Canvas integrates functionality (#354)

Patch Changes

  • fix(PieChart): Fix tooltips when using renderContext="canvas" (#354)

  • fix(AreaChart|LineChart|Highlight): Support canvas pointer events, enabling series highlighting and click events when using `renderContext="canvas" (#354)

  • fix(Canvas): Improve animation performance by only rendering hit canvas when <canvas> has active pointer over element (#354)

Previous
Page 9 of 21
Next
Edit this page